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ChannelLayout

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结构体 ChannelLayout 

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#[repr(transparent)]
pub struct ChannelLayout(pub AVChannelLayout);

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§0: AVChannelLayout

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impl ChannelLayout

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pub const MONO: ChannelLayout

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pub const STEREO: ChannelLayout

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pub const _2POINT1: ChannelLayout

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pub const _2_1: ChannelLayout

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pub const SURROUND: ChannelLayout

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pub const _3POINT1: ChannelLayout

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pub const _4POINT0: ChannelLayout

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pub const _4POINT1: ChannelLayout

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pub const _2_2: ChannelLayout

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pub const QUAD: ChannelLayout

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pub const _5POINT0: ChannelLayout

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pub const _5POINT1: ChannelLayout

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pub const _5POINT0_BACK: ChannelLayout

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pub const _5POINT1_BACK: ChannelLayout

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pub const _6POINT0: ChannelLayout

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pub const _6POINT0_FRONT: ChannelLayout

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pub const _3POINT1POINT2: ChannelLayout

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pub const HEXAGONAL: ChannelLayout

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pub const _6POINT1: ChannelLayout

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pub const _6POINT1_BACK: ChannelLayout

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pub const _6POINT1_FRONT: ChannelLayout

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pub const _7POINT0: ChannelLayout

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pub const _7POINT0_FRONT: ChannelLayout

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pub const _7POINT1: ChannelLayout

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pub const _7POINT1_WIDE: ChannelLayout

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pub const _7POINT1_WIDE_BACK: ChannelLayout

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pub const _5POINT1POINT2_BACK: ChannelLayout

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pub const OCTAGONAL: ChannelLayout

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pub const CUBE: ChannelLayout

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pub const _5POINT1POINT4_BACK: ChannelLayout

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pub const _7POINT1POINT2: ChannelLayout

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pub const _7POINT1POINT4_BACK: ChannelLayout

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pub const _7POINT2POINT3: ChannelLayout

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pub const _9POINT1POINT4_BACK: ChannelLayout

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pub const HEXADECAGONAL: ChannelLayout

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pub const STEREO_DOWNMIX: ChannelLayout

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pub const _22POINT2: ChannelLayout

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pub const _7POINT1_TOP_BACK: ChannelLayout

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pub fn channels(&self) -> i32

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pub fn bits(&self) -> u64

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pub fn default(number: i32) -> ChannelLayout

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pub fn is_empty(&self) -> bool

trait 实现§

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impl Clone for ChannelLayout

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fn clone(&self) -> ChannelLayout

Returns a duplicate of the value. 阅读更多
1.0.0 · 源代码§

fn clone_from(&mut self, source: &Self)

source 执行拷贝赋值。 阅读更多
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impl Debug for ChannelLayout

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

使用给定的格式化器格式化该值。 阅读更多
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impl From<AVChannelLayout> for ChannelLayout

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fn from(value: AVChannelLayout) -> Self

Converts to this type from the input type.
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impl From<ChannelLayout> for AVChannelLayout

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fn from(value: ChannelLayout) -> Self

Converts to this type from the input type.
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impl PartialEq for ChannelLayout

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

测试 !=。默认实现几乎总是足够的,没有充分理由不应被重写。
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impl Copy for ChannelLayout

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impl Eq for ChannelLayout

自动 trait 实现§

blanket 实现§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

获取 selfTypeId阅读更多
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

从拥有的值不可变地借用。 阅读更多
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

从拥有的值可变地借用。 阅读更多
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
self 执行拷贝赋值到 dest阅读更多
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impl<T> From<T> for T

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fn from(t: T) -> T

原样返回参数。

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U 实现选择执行的操作。

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

获取所有权后得到的类型。
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fn to_owned(&self) -> T

通常通过克隆,从借用数据创建拥有的数据。 阅读更多
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fn clone_into(&self, target: &mut T)

通常通过克隆,使用借用数据替换拥有的数据。 阅读更多
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

转换出错时返回的类型。
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

执行该转换。
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

转换出错时返回的类型。
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

执行该转换。