跳到主要内容

AVChannelLayout

搜索

结构体 AVChannelLayout 

源代码
#[repr(C)]
pub struct AVChannelLayout { pub order: AVChannelOrder, pub nb_channels: c_int, pub u: AVChannelLayout__bindgen_ty_1, pub opaque: *mut c_void, }
展开描述

An AVChannelLayout holds information about the channel layout of audio data.

A channel layout here is defined as a set of channels ordered in a specific way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an AVChannelLayout carries only the channel count). All orders may be treated as if they were AV_CHANNEL_ORDER_UNSPEC by ignoring everything but the channel count, as long as av_channel_layout_check() considers they are valid.

Unlike most structures in FFmpeg, sizeof(AVChannelLayout) is a part of the public ABI and may be used by the caller. E.g. it may be allocated on stack or embedded in caller-defined structs.

AVChannelLayout can be initialized as follows:

  • default initialization with {0}, followed by setting all used fields correctly;
  • by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers;
  • with a constructor function, such as av_channel_layout_default(), av_channel_layout_from_mask() or av_channel_layout_from_string().

The channel layout must be uninitialized with av_channel_layout_uninit()

Copying an AVChannelLayout via assigning is forbidden, av_channel_layout_copy() must be used instead (and its return value should be checked)

No new fields may be added to it without a major version bump, except for new elements of the union fitting in sizeof(uint64_t).

Fields§

§order: AVChannelOrder

Channel order used in this layout. This is a mandatory field.

§nb_channels: c_int

Number of channels in this layout. Mandatory field.

§u: AVChannelLayout__bindgen_ty_1§opaque: *mut c_void

For some private data of the user.

trait 实现§

源代码§

impl Clone for AVChannelLayout

源代码§

fn clone(&self) -> AVChannelLayout

Returns a duplicate of the value. 阅读更多
1.0.0 · 源代码§

fn clone_from(&mut self, source: &Self)

source 执行拷贝赋值。 阅读更多
源代码§

impl Copy for AVChannelLayout

自动 trait 实现§

blanket 实现§

源代码§

impl<T> Any for T
where T: 'static + ?Sized,

源代码§

fn type_id(&self) -> TypeId

获取 selfTypeId阅读更多
源代码§

impl<T> Borrow<T> for T
where T: ?Sized,

源代码§

fn borrow(&self) -> &T

从拥有的值不可变地借用。 阅读更多
源代码§

impl<T> BorrowMut<T> for T
where T: ?Sized,

源代码§

fn borrow_mut(&mut self) -> &mut T

从拥有的值可变地借用。 阅读更多
源代码§

impl<T> CloneToUninit for T
where T: Clone,

源代码§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
self 执行拷贝赋值到 dest阅读更多
源代码§

impl<T> From<T> for T

源代码§

fn from(t: T) -> T

原样返回参数。

源代码§

impl<T, U> Into<U> for T
where U: From<T>,

源代码§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U 实现选择执行的操作。

源代码§

impl<T> ToOwned for T
where T: Clone,

源代码§

type Owned = T

获取所有权后得到的类型。
源代码§

fn to_owned(&self) -> T

通常通过克隆,从借用数据创建拥有的数据。 阅读更多
源代码§

fn clone_into(&self, target: &mut T)

通常通过克隆,使用借用数据替换拥有的数据。 阅读更多
源代码§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

源代码§

type Error = Infallible

转换出错时返回的类型。
源代码§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

执行该转换。
源代码§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

源代码§

type Error = <U as TryFrom<T>>::Error

转换出错时返回的类型。
源代码§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

执行该转换。